Showing posts with label economics. Show all posts
Showing posts with label economics. Show all posts

Wednesday, 30 September 2009

Best Deal of All Time

I like bad guild names and good deals. Luckily for me I came across both today:

He sold me the Eternal Life for 10g each; at least 5g under market price! Went along nicely with my existing stock of Snowfalls to produce a bunch of Darkmoon Cards. Unfortunately I didn't get as much or as varied Nobles Cards, but that's the sort of gamble you have to take with them.

Of course another route I could've taken is to sell off creation of DMCs themselves. The customer would pay 100g or so for each, and if they are lucky then they get a minimum of 300% return in the form of a Nobles card. If they are unlucky then you still get the 100g. Win-win for the scribe. I've never had the chance to try it out, however.

My current stock of DMF cards. I didn't particularly like them as a source of income since it was pretty luck based and you would only see return on it around one week every month. However since I have so much supply I decided to get rid of it through this method.

Blizzard also hotfixed Abyssal Shatter today. I didn't manage to get much from the auction house, obviously someone was quicker to the draw of grabbing the sub 40g shards. However a quick ply in trade and I was able to grab a stack to test with.

A promising yield. Seems like prices of Dust and Essence will drop slightly over the next few days and Abyssals will rise to compensate.

Tuesday, 29 September 2009

How I Profit From Morons & Slackers

Method 1. Simply search for greens above level 75 on the AH and buy any around 15g or under, then send them to my enchanter to disenchant. Then collect up the enchanting mats and sell when prices are high or when Tuesday night rolls along. Pretty much always nets a good profit but was only really effective when ToC5 came out and people did it for the easy purples. Nowadays its a bit of a rare find.

Method 2. Some people can't do maths. I profit from that. Note how fucked the herb prices still are without our gold farmers to mass list them.

Method 3. A new technique; joining Ulduar PUGS on my engineering druid just to dismantle Flame Leviathan and XT-002. One of the reasons I love having levelled engineering, aside from the amazing gadgets and trinkets, of course.

I've reached a gold equilibrium of around 45k at the moment. I haven't been creating new glyphs due to mailbox limit, herb prices and lack of motivation. However so far I have bought up four Tankard O'Terrors for around 770g each. Will probably start selling those once supply drops after Brewfest.

Saturday, 26 September 2009

Dressing to Kill

First off, thanks to Turpster for tweeting one of my earlier posts. I appreciate it!

A certain Swedish guildmate of mine is playing Fallout 3. He was in a certain Oasis, killing a certain tree, when he noted to me that the skimpy clothes of the local folk were appealing with his boob mod. Those who have played FO3 will know you can kill NPCs and loot their clothes. If WoW had that sort of freedom, rather than relying on gathering up similar looking random greens, it would probably motivate me to farm mobs. And judging by Wowhead's comments for Whitemane, I think other people would be motivated too.

I haven't been playing much these past couple days, just logged on this morning to relist expired auctions; I've made about 900-1000g over my absence.

Thursday, 24 September 2009

About Investing

Whenever I spend money on things that aren't for personal use, I call it an investment. This helps make me feel less guilty spending 3k on something, since I know I'll make it back. Today I invested in two Tankard O' Terrors, 900g and 950g respectively. I predict I'll make 1.5k from them after Brewfest, and if I don't then hey - two new gimmick items for my Priest and Paladin.


Runescrolls of Fortitude haven't sold at all at 9g each, so I'm taking a new strategy and listing them for 5-6g each. I'm also alternating batches of five and singles, and I guess the M&S haven't found out about them so I guess I'll advertise in trade as well. I hope I get rid of them, I have lots of Snowfall Ink to use up.


Other deals of the day: 6g and under stacks of Frostweave; 10g stack of Saronite Ore; 13g Eternal Life. Our server's market is fucked at the moment, no Adder's Tongue nor Goldclover up at all, and the other herbs have some serious markup.

Wednesday, 23 September 2009

PDP Part 2

The results as the day ends. In total, when combined with the earlier snapshot, it gives me a total of 3297g. As of now I am undercut on most of my auctions and the glyphs didn't sell as fast as I expected, but I'll just keep dropping off the rest of my stock slowly across the week.

Runescrolls are very easy to make, most scribes have a huge stock of snowfall ink. I roughly calculate it to be around 20g for cost of making 5 of them, and right now the market price is at over 9g each. I will probably use up my ink on this rather than darkmoon cards, I suspect it'll be rather popular.

PDP Part 1

Well, I woke up to see most of my auctions were undercut - not a problem with QuickAuction2's feature of automatic cancelling of undercut auctions. I haven't sold as many glyphs as I anticipated, although I managed to get rid of some triumph badges and sold a Crusader Orb for 1.3k. The glyph market has changed slightly, nothing worrying since my death knight glyphs were still up at the top and lowest price, which was the primary market I was going for.


Did Onyxia10 on my druid, seemed as simple a fight as it used to be. The Deep Breath mechanic has been streamlined, with a new large add accompanying the whelps in stage 2 as a way of putting pressure into groups killing her fast. Casters have a greater role in the fight as a whole, which is not a problem when you're one of the best shadowpriests in the realm. For a single boss, three items plus a head on the loot table makes it out to be really generous. I don't see many guilds running this for months on end.

I will probably make another update tonight to see my total PDP

Tools of the Trade


Aside from Auctioneer, QuickAuctions2 is pretty much the tool for a scribe. It's not so much a limb, rather a bike or a car. I've annotated the above screenshot to briefly show you the logistics of how it works, should be fairly simple - if you use it you don't even need my convincing of how awesome it is.


This is a 'cancel-all' macro I found online somewhere. When I originally found it it was for all glyphs. I can modify it to cancel specific glyphs - here I've used it to reset the market for Glyph of Volley, in anticipation of increased demand from hunters who have seen the coefficient buff. I have done this for various things found in the patch notes, although if there were lots of glyphs posted over 20g then I just left it alone. It's basically the opposite to what Gevlon preaches, but each to his own.


Here is MarketWatcher. I enter specific items to watch and it provides a graph. Graphs make me feel like an intellectual instead of a retard who plays videogames. Hence I use MarketWatcher. One worrying thing is that gold farmers have stopped dumping masses of herbs on the auction house, and the price has risen. I don't have much stock left, having used most of it in hopes that my PDP idea will work out. I haven't recently contacted any farmers directly either, who provide me with 10-13g stack of high end Northrend herbs.


Here is my stock as the server closes down. Already I have been undercut, but I assume the competitor is not as dedicated as I am, so I let my OCD go for once and log off. Tomorrow we shall see if the farmer reaps what he sows.

Tuesday, 22 September 2009

PDP (Patch Day Profits)

At time of writing, tomorrow will be patch 3.2.2, otherwise known as Onyxia patch. Part of the fun of patch days are speculating how the market will change based upon what the Gods of Blizzard decide upon. Kevin writes about his experiences on market speculation, and they are a make or break thing. Lets take a look at what we will see in 3.2.2:
  • Glyph of Bone Shield: This glyph now grants 1 additional charge instead of 2.
  • Glyph of Flame Shock: Redesigned. This glyph now makes Flame Shock periodic damage able to be critical strikes.
  • Glyph of Mind Flay: This glyph no longer reduces the magnitude of the movement reduction on the Mind Flay victim.
  • Glyph of Scourge Strike: Redesigned. This glyph now causes Scourge Strike to extend the duration of Frost Fever and Blood Plague by 3 seconds each time Scourge Strike is used on a target, up to a maximum of 9 seconds.
  • Glyph of Typhoon: This glyph now increases the range on Typhoon by 10 yards in addition to its current effects.
  • Glyph of Unbreakable Armor: Now increases the armor gained from Unbreakable Armor by 20%.
  • Glyph of Vampiric Blood: The glyph now increases the duration of Vampiric Blood by 5 seconds instead of 10.

I've struck out the nerfs. Now, I'm a person who makes his profits from glyphs, they are a huge part of my income, probably 70-80%, rest coming from Darkmoon cards and other miscellaneous affairs. Time to speculate on them. I'm not too certain on the Death Knight glyphs, but other than knowing that they currently sell well regardless, I will be pushing out more of them. The other three are definitely improvements and I will also be putting out more on the market, probably around 20-30, posted just before the server goes down tonight. The thing about glyphs is that with current herb prices, they are a win-win market, but since tonight I plan to buyout the entire market and investing it into keeping the price up high - well, it won't be a loss, but it'll be significant I can imagine.


Also for inscription there is Runescroll of Fortitude - The Arcane Intellect replacement was removed for fears that people would ask for more scrolls such as Divine Spirit - a bullshit reason, considering AI is a primary class ability compared to DS's secondary. For those who follow Gevlon and his love of making fools pay 10g for 50s materials, I would suggest putting some parchments up tonight and see if you shoot any fish.

Elsewhere, the recently un-PTR'd Brewfest gave us some expected bugs. I haven't been able to achieve my goal of 19 laps in the Ram Racing due to luck with the barrels. It has also been revealed that Coren Direbrew drops a nice 226ilvl mace, Tankard O' Terror. Congratulations to people who have made a killer on this - I don't see it going higher than 750-1k in a week's time.