Glyph of Bone Shield:This glyph now grants 1 additional charge instead of 2.- Glyph of Flame Shock: Redesigned. This glyph now makes Flame Shock periodic damage able to be critical strikes.
- Glyph of Mind Flay: This glyph no longer reduces the magnitude of the movement reduction on the Mind Flay victim.
- Glyph of Scourge Strike: Redesigned. This glyph now causes Scourge Strike to extend the duration of Frost Fever and Blood Plague by 3 seconds each time Scourge Strike is used on a target, up to a maximum of 9 seconds.
- Glyph of Typhoon: This glyph now increases the range on Typhoon by 10 yards in addition to its current effects.
- Glyph of Unbreakable Armor: Now increases the armor gained from Unbreakable Armor by 20%.
Glyph of Vampiric Blood: The glyph now increases the duration of Vampiric Blood by 5 seconds instead of 10.
I've struck out the nerfs. Now, I'm a person who makes his profits from glyphs, they are a huge part of my income, probably 70-80%, rest coming from Darkmoon cards and other miscellaneous affairs. Time to speculate on them. I'm not too certain on the Death Knight glyphs, but other than knowing that they currently sell well regardless, I will be pushing out more of them. The other three are definitely improvements and I will also be putting out more on the market, probably around 20-30, posted just before the server goes down tonight. The thing about glyphs is that with current herb prices, they are a win-win market, but since tonight I plan to buyout the entire market and investing it into keeping the price up high - well, it won't be a loss, but it'll be significant I can imagine.
Also for inscription there is Runescroll of Fortitude - The Arcane Intellect replacement was removed for fears that people would ask for more scrolls such as Divine Spirit - a bullshit reason, considering AI is a primary class ability compared to DS's secondary. For those who follow Gevlon and his love of making fools pay 10g for 50s materials, I would suggest putting some parchments up tonight and see if you shoot any fish.
Elsewhere, the recently un-PTR'd Brewfest gave us some expected bugs. I haven't been able to achieve my goal of 19 laps in the Ram Racing due to luck with the barrels. It has also been revealed that Coren Direbrew drops a nice 226ilvl mace, Tankard O' Terror. Congratulations to people who have made a killer on this - I don't see it going higher than 750-1k in a week's time.
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