Showing posts with label priest. Show all posts
Showing posts with label priest. Show all posts

Tuesday, 13 October 2009

Multidotting

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Lately I have been reading around about shadowpriests being far more effective at multidotting than single target damage. Multidotting being the art of throwing up your dots on multiple targets. I have never been a strong advocate of switching targets mid-fight, since priests were never known as a burst class, but a class with a slow buildup to a steady and stable damage. Over the past few weeks I have been experimenting around with multidotting with a mix of results with intent on a writeup. Keep in mind with the haste changes with our Shadow Word: Pain glyph in 3.3 we should see a bigger rise in damage with multidots compared to without.

Before you experiment with multidotting, you should set up your UI so that you can manage your focus target. This means setting up your binds so that you can set and target your focus easily, and also placing your focus window in a convenient place helps too. You can also setup a target last target macro for even easier juggling. And of course, having an awesome mod like ForteXorcist for dot tracking.


There are two ways in how you can multidot.

Method 1: Fire and Forget

This situation applies to adds which usually die fairly quickly, like Snobolds on Gormok the Impaler or the Light Sparks on XT-002 hard mode. After I start my initial rotation on the boss mob, I set the boss to focus and tab to the add and throw a Vampiric Touch and Shadow Word: Pain on it, and go back to the focus target.

Method 2: A Juggling Act

For adds that outlast the twelve or so seconds until VT expires, you can refresh the SW:P dot with Mind Flay. This is a bit more complex as you have to be aware of both targets, and constantly have to make decisions over what spell to cast. Therefore it's more likely you'll make more mistakes, and do less damage, which isn't what we want out of this scenario.

In either case, VT and Mind Blast remains top of the priority list. For adds such as the Nerubian Burrower on Anub'arak I occasionally refresh the SW:P with MF. Sometimes it warrants one if we're ahead of Anub's submerge, sometimes not. With multidotting you need to experiment around. For example, with the Twin Val'kyrs I found multidotting to be far less effective than to stay on single target. In that case it's obviously more preferable to do more damage on the target who is weak to your color,


My experiments with multidotting continues. I haven't made up my mind whether or not it is totally worth it yet, as some fights I see higher numbers and some lower. With the changes that come with the next patch however, it is a good time to be prepared for what is to come.

Thursday, 8 October 2009

3.3 Priest Haste Dot Changes

Ghostcrawler announced earlier that Priests will be getting a new Shadow Word: Pain glyph in patch 3.3, which allows haste to affect the DoT component of the spell. The current SW:P glyph gets moved to Glyph of Mind Flay, whilst the existing MF glyph gets made baseline (about time!).

SW:P is about the 4th/5th most damaging spell in a fight overall, so I'm not completely convinced that it'll bring us up to scratch with other classes in a single mob scenario, but I like that Blizzard haven't forgotten about shadowpriests still. And it's not like we'll have to replace glyphs either.

I placed 8th overall in today's 25man Korallon with around 5.9k dps - including Wild Magic Potion during Heroism. Emalon I got 2nd solely due to being able to throw up a VT/SW:P on the extra add as I was keeping my rotation on him.